Monday, September 24, 2012

Borderlands 2: Be careful what you wish for

Borderlands was a good game, but it was lacking in story. Sure it had plenty of chuckles, but not a lot of substance. So when the sequel was announced, a lot of the fan base asked for more of a story.

We got it. And it ain't pretty.

While Borderlands 2 has lots of laughs, it also delves more in to the who/what/etc. of the planet. There are some very dark moments, which definitely changes the tone of the game when you hit them. I'm not one for putting out spoilers, so you'll have to play through. I hit one point where suddenly I felt extremely horrible about what had happened. In a sense, "Shit just got real, yo."

Good job, Gearbox and 2KGames. I want to kill Handsome Jack not because it's the goal, but because it's personal. And I don't mean that "Good job" sarcastically. This is a story that starts off light and layers it on heavier and heavier. I'm now vested in my character and her motivations (Yeah, I'm playing Maya) and want to see this through to the end.

Oh, and if you want to know what the gameplay is like, it's a lot like Borderlands with more variety, which is a good thing. They took what worked and improved on it. They added a few new elements to re-balance the game and tied it in with the story. And the music just fits everything so well. It's also nice to have some more landscape colors other than Brown and More Brown.

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